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NPC Generator

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Advanced [show]


Arjhan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear yellow pants and tee shirts. His broad hat is riddled with cuts and holes. His gold eyes dart from person to person.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Mayor, Arjhan learned a great deal about his father's area of expertise. His childhood dream was to be a Herbalist, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Arjhan Jerynomonis, Male Dragonborn Wizard 5
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair is heavily combed to the left. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Tod Shadowquick, Male Halfling Rogue 5
Small (3'4") Halfling, True Neutral (CR 5)
Armor Class 16
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Religion +2
Senses Passive Perception 13
Languages Halfling
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5

Possessions: 100 gp.


Social Check DCs


Bucklal Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has a large black mantle and cape that has been intricately interwoven into his green robe, marred by beers. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.

Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.

History: He was born several months after his mother was called into army service. A freak accident while working with his Tailor mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Impulsive, Antagonistic, Disease. Bonds: Military. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Bucklal Honeypot, Male Halfling Adept 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A small bag of saffron. (90 gp). 1 Minor magic item.


Social Check DCs


Henry Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Adventurer, Military. Occupation: Assassin

Voice: German accent

Attributes [hide]

Henry Bradford, Male Human Adept 8
Medium (5'7") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white tunic with green highlights, and long brown pants that bunch up around his shoes. His hair is white and curly. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Gomory was born on a far southern desert where he grew up under the tutelage of his father, an expert Brewer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Immigrant, Has a crush, In love. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Gomory Teinithra, Male Half-Elf Cleric 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. Rose (50 gp). Star rose quartz (50 gp). Moonstone (50 gp).


Social Check DCs

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