Felgrat Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a worn and beaten armor, marred by beers. His chestnut hair is knotted and matted. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and money/treasure
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Mercenary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 50 pp.
Tûmûg Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears black cloth garments or leather armor. His auburn hair is thinning but still full. His eyes are brown.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1300 gp. Obsidian (13 gp). Red garnet (140 gp). Red-brown spinel (140 gp). Chrysoprase (60 gp). Onyx (60 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and is wearing a perfectly clean shirt and pair of pants. He keeps his chestnut hair in a pixie cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge
Ideals: Logical. Bonds: Attractive, Job, Nature, Adventurer, Enemies. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Celestial, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Brown-green garnet (70 gp).
Shedinn Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His crest is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the west to a Locksmith, Shedinn learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Money/treasure; and to be a seamstress again
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Slave. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (600 gp).
Raymond Middleton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His auburn hair is lengthy and is close to two feet long. His green unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: Sabotage a competitor; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
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