Right-Handed Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a tan and white handkerchief worn on his left side and is in decent physical shape. He has done his best to style his white fur to look like a famous performer. His copper eyes are passionate and lively.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Shy. Bonds: Job, Religious, In love, Adventurer. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 39000 sp.
Balam Severity, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fancy black suit. He keeps his dark red hair in a pixie cut. His white eyes peer out from beneath his deerstalker black hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the east to a Weaver, Balam learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and wants to have a good time and be beloved
Ideals: Optimist, Opinionated. Flaws: PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 600 gp. Star ruby (1600 gp). Deep blue spinel (500 gp). Zircon (60 gp). Brown-green garnet (110 gp).
Bhevek High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He sports a long brown beard, and similarly colored long hair. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Ugly, Emotional, Addict. Bonds: Adventurer. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 158 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Aquan, Sylvan, Goblin
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 | 1 |
Possessions: 12000 gp. Old masterpiece painting (1300 gp). Sapphire pendant on gold chain (1200 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (40 gp). Old masterpiece painting (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Old masterpiece painting (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver chalice with lapis lazuli gems (40 gp).
Fallond Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting tan shirt and pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and gray eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Assassin, but he got bored and became a Fletcher. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: To be a Assassin again.
Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Glim Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, he is not a threatening figure. His hair is short and golden. He has brown eyes and a pastel hat with a brown feather.
Personality: Glim is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Rich, Job. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Elven, Draconic, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (400 gp). Carved bone or ivory statuette (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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