Nicholas Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This man sports tan clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His hazel eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has passion for adventuring and risk
Ideals: Disciplined, Gifted. Bonds: Religious, Adventurer, Enemies. Occupation: Ruler
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Ernest Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is smooth and relatively long. This amber eyed northerner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He would like to get married and retire; and he's attracted to the pc
Flaws: Antagonistic. Bonds: Criminal record, Nature, Adventurer, Has a crush. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Anverth Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Anverth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anverth's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and sabotage a competitor
Flaws: Ugly, Addict, Antagonistic, Insane. Bonds: Immigrant. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Draconic, Gnoll, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Gunter Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His black hair is thinning but still full. His amber eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He now mingles about in high society.
Motivation: Money/treasure; and half-elven compassion
Flaws: Selfish, Impulsive, Racist. Bonds: Rich, Slave. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 8)
Armor Class 9
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 110000 cp. 1 Minor magic item.
Barakas Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears skinny pants and wears a grey and pastel robe with the hood down. His hair is brown and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with dancing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 130 gp. Blue quartz (5 gp).
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