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NPC Generator

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Advanced [show]


Modean Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Modean took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Modean Mockery, Male Tiefling Rogue 16
Medium (6'0") Tiefling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 94 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)15 (+2) 14 (+2)21 (+5)
Skills Athletics +9, Persuasion +10
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +10

Possessions: 11000 gp.


Social Check DCs


Amnon Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His black hair is braided into rings. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Military, Slave. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Amnon Divinity, Male Tiefling Barbarian 12
Medium (6'5") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 92 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 14 (+2)17 (+3)
Skills Acrobatics +5, History +8
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Auran, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +8

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and ruby ring (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs


Ulblyn Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His hair is red and very short. His face is scarred and worn.

Personality: Ulblyn wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Ulblyn's homeland. Ulblyn decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Ulblyn Quickstep, Male Halfling Warlock 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)18 (+4) 12 (+1)15 (+2)
Skills Acrobatics +3, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Dwarven, Giant, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Foxilon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is kept up in a ponytail inside a deerstalker hat. He has brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Slave. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Foxilon Tallfellow, Male Halfling Ranger 16
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Athletics +4, Religion +8
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Giant, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Gold and topaz bottle stopper cork (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Olunt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered black stockings. He carries a battered kukri and tarnished crossbow as well. He has shaved his head bald. His face is scarred and worn.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Brewer, who enjoyed hunting, Olunt was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Olunt took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Olunt Bloodkith, Male Dwarf Aristocrat 5
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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