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Advanced [show]


Salasar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Crown-heir does. He is bristling with hidden weapons, mostly bastard swords and greatswords. His brass crest has been sun bleached extensively. His eyes are red and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Salasar was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: To be a Cartwright again; and he feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Criminal record. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Salasar Lhamboldennish, Male Dragonborn Barbarian 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 18 (+4)10 (+0)
Skills Religion +1, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Reynard Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by chocolates. He keeps his long blonde hair kept up in a rat tail. His gray eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. After coming to the age of reason, Reynard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Military. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Reynard Tiltathana, Male Half-Elf Commoner 14
Medium (5'11") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 38 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)19 (+4) 12 (+1)17 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial, Gnoll, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6

Possessions: 3000 gp. Fire opal (1100 gp). Jasper (80 gp). Red garnet (90 gp). Black pearl (200 gp). Chrysoberyl (90 gp). Azurite (14 gp). Amethyst (90 gp). 1 Medium magic item.


Social Check DCs


Boddynock Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His right leg appears badly burned and disfigured. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by drow. Boddynock was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: A deep hatred of drow.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Military. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Boddynock Gummen, Male Gnome Warrior 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Muggrish Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear black pants and tee shirts. His brown hair is thinning but still full. His eyes are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a wizard, Muggrish was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Mentor, Criminal record. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Muggrish Lincoln, Male Half-Orc Rogue 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 17 (+3)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 10000 sp. Amber (140 gp). Aquamarine (900 gp). Red garnet (140 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a white and green handkerchief worn on his right side. He has no hair. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Ugly, Emotional. Bonds: Nature, Immigrant. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Melech Temperance, Male Tiefling Cleric 7
Medium (5'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 71 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 9 (-1)17 (+3)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Rock crystal (60 gp). Pink pearl (70 gp). Eye agate (14 gp). Iolite (60 gp).


Social Check DCs

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