Raam Pain, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is thinning but still full. His gold eyes peer out from beneath his deerstalker yellow hat.
Personality: Raam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.
History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Bowyer soon after.
Motivation: To be a Assassin again; and he is unsatisfied with his job
Ideals: Impeccable, Gifted, Fighting. Bonds: Rich, Job. Occupation: Bowyer
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 600 gp.
Gerard Van Es, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear red pants and tee shirts. His brown hair is heavily combed to the right. He is baby faced.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 8 years old his parents immigrated from the west. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent father.
Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Family. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 70 pp. Carnelian (30 gp). Tourmaline (120 gp). Lapis lazuli (13 gp). Iolite (30 gp). 3 Tanglefoot bags.
Beiro Berevan, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an entirely grey suit with yellow socks and a vest with buckled shoes. He is an epitome of beauty. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and he is always smoking a pipe.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: Beiro lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Gifted, Artistic. Bonds: Attractive, Family, Job. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp.
Gomory Quinton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a black suit, green shirt, and pastel tie. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the south. After coming to the age of reason, Gomory took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Poor, Family. Occupation: Cartwright
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp. Blue quartz (5 gp). Deep blue spinel (600 gp). Jacinth (3000 gp).
Theriatis Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his brown hair. His eyes are a pleasant gray.
Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying brother.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Professionalism, Gifted. Bonds: Poor, Attractive, Has a crush. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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