Zunn Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears tattered old clothes. He has chestnut hair. This hazel eyed northerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.
History: Zunn lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Family, Rich. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 600 gp. Azurite (16 gp). Alexandrite (1100 gp).
Randal Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. He is bristling with hidden weapons, mostly glaives and lances. His moppish black hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the east to a Performer, Randal learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Shy. Bonds: Criminal record, Adventurer, Job, Rich. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. Silver pearl (160 gp).
Lûgdash Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His long golden hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Job, Enemies. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 30 pp.
Burgell Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of glaives, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Burgell is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Burgell has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Justice. Flaws: Mundane, Disease. Bonds: Poor. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Radomir Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. With a patchy golden beard and wild golden hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Radomir took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of specialists.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Secretive, Impulsive. Bonds: Mentor, Family. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
