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Advanced [show]


Shedinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. He has red crest. His red eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by drow. Shedinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Bonds: Enemies, Military, Slave. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Shedinn Raghthroknaar, Male Dragonborn Warlock 6
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Intimidation +3, Stealth +7
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Mozikth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to hide his balding. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Mozikth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Mozikth lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Addict, Impulsive. Bonds: Adventurer, Family. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Mozikth Fharngnarthnost, Male Dragonborn Bard 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)8 (-1) 15 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kipper Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Shepherd does. He wears a wide-brimmed hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.

History: He got into the Shepherd business at a young age. His childhood dream was to be a Blacksmith, but he was a colossal failure. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Ugly. Bonds: Job. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Kipper Silverthread, Male Gnome Monk 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp. Smoky quartz (70 gp).


Social Check DCs


Bhevek Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His blonde hair is cut short. He has several tiny topaz earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Immigrant, Nature, Job. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Bhevek Goodbarrel, Male Halfling Paladin 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +0, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp.


Social Check DCs


Hupe Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born several months after his father was called into army service. After coming to the age of reason, Hupe took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker, Artistic, Gifted. Bonds: Rich, Attractive, Military. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Hupe Tallfellow, Male Halfling Adept 7
Small (2'10") Halfling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 51 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1200 gp. Moss agate (15 gp). Obsidian (15 gp). Black opal (1600 gp). Sardonyx (60 gp).


Social Check DCs

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