Erky Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white feathered hat and white clothes. His black hair is lengthy. He wears a mask on his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Since then, he has sought to make the best of life.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Artistic, Optimist. Flaws: Ugly. Bonds: Debt, Family. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. Jade (80 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Moss agate (4 gp). 1 Minor magic item.
Miles Thackeray, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a pastel tunic with red highlights, and long green pants that bunch up around his shoes. His red hair is cut short. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his brother; and he seems to be bored by most things
Ideals: Gifted, Joker. Flaws: Mundane, Disease. Bonds: Poor, Family. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Lamlis Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears bulky white painted plate armor. His brown hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane, Lazy. Bonds: Poor, Immigrant. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 14
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 40 pp.
Frug Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is renowned for his bright black suits and hats. He is muscular with a powerful set of arms. He wears his chestnut hair up in a very large beehive style do. His blue eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a necromancer, Frug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Frug abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Frug and his spouse have recently divorced.
Motivation: To reunite with his absent father; and he desires power and/or immortality
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Family. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 41 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 500 sp.
Adelard Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long brown hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Military, Rich. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Celestial, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 30 gp.
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