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NPC Generator

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Advanced [show]


Pog Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is wearing a long, tan, dusty cloak. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Pog was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Pog Wildwander, Male Gnome Wizard 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy blue pantaloons and a brown scarf and is in decent physical shape. He keeps his silver hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against gnolls; and money/treasure

Ideals: Gifted. Bonds: Attractive, Rich, Enemies. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Ozyman Hogcollar, Male Halfling Warrior 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 20000 cp. 1 Full Plate. 1 Buckler. 1 Full Plate. 1 Full Plate.


Social Check DCs


Tarhun Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and green robe with the hood down, and carries nunchakus. His green crest is smooth and relatively long. His eyes are likewise gold.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. After a long history of fighting, Tarhun and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Bonds: Nature. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Tarhun Sumnarghthrysh, Male Dragonborn Ranger 14
Medium (6'4") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 72 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Nature +7, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Terran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 500 pp. Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Cloth of gold vestments (90 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Tindall, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears a worn and beaten armor. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gomory was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Athletic, Optimist, Fighting. Flaws: Hedonist. Bonds: Family. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Gomory Tindall, Male Human Barbarian 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 40000 cp.


Social Check DCs


Gerald Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He has done his best to style his red hair to look like a famous performer. His skin is flawless and his brown eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Gerald Brandon, Male Human Warlock 9
Medium (5'2") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1200 gp. Obsidian (12 gp). Golden yellow topaz (200 gp). Jasper (30 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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