Zaffrab Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His blonde hair and beard is wavy and long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Zaffrab was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Zaffrab's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Zaffrab and his spouse have recently divorced.
Motivation: Doesn't want to be a Fisher and was forced into it by his family.
Flaws: Addict, Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Gilthur Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He has the majority of his body covered in plate. His white hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).
Gilthur Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze. His Stetson hat is riddled with cuts and holes. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.
History: Gilthur lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Guardian, Family. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp.
Erias Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His auburn hair is braided into rings. He is baby faced.
Personality: Erias hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Erias was born in the north. At a young age he loved to build and create. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers.
Ideals: Artistic, Persistence, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1800 sp.
Delg Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!