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NPC Generator

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Advanced [show]


Thomas Stapleton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is greasy and uncared for. He has a tattooed face.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He never wears the same outfit twice, unless he absolutely has to.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He has had some formal singing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Thomas Stapleton, Male Human Commoner 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Flame Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a black costume with the symbols of his god on his torso. His right leg appears badly burned and disfigured. He has brown fur. His eyes are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them

History: Flame hails from a village terrorized by goblins. A gifted student he started as a Junk Dealer, but he got bored and became a Roofer. He became a Roofer soon after.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Guardian, Enemies, Job. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Flame Fang, Male Tabaxi Cleric 7
Medium (5'4") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Arcana +6, Performance +2
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 5000 sp. Silver chalice with lapis lazuli gems (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. His brown fur is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Drifting studied abroad. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: In love, Adventurer. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Drifting Of Ivory, Male Tabaxi Rogue 15
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 88 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 900 pp. Brass mug with jade inlays (100 gp). Old masterpiece painting (600 gp). Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (600 gp). Black velvet mask with numerous citrines (180 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Cloth of gold vestments (180 gp). Embroidered and bejeweled glove (1000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Medium magic item.


Social Check DCs


Five Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His orange fur is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.

History: Five hails from a village terrorized by gnolls. In his 15th year, his parents were killed by a gnolls raid, leaving Five alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying sister.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Athletic, Optimist, Gifted. Bonds: Enemies. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Five Plume, Male Tabaxi Cleric 10
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Insight +6, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2200 gp. Freshwater pearl (9 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Banded agate (9 gp). Tiger eye turquoise (9 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Chay Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man typically wears brown cloth garments or leather armor. His clothes are grease stained in places. His brown hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chay is combative with any and all who dare try his patience in the slightest.

History: Chay was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Chay abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural halfling artifacts is his passion

Ideals: Justice. Flaws: Racist. Bonds: Poor, Immigrant, Adventurer. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Chay Goodearth, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Alexandrite (1400 gp). Blue star sapphire (400 gp). Deep blue spinel (1400 gp).


Social Check DCs

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