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NPC Generator

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Advanced [show]


Greethen Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear white tank tops with green pants. He keeps his green crest in a flapper bob. His eyes, though not visible through his cowl, are red.

Personality: Aggressive, abrasive, and angry, Greethen embodies much of what other species detest in the Dragonborns. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Antagonistic. Bonds: Military, Job, Slave. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Greethen Shestendeliath, Male Dragonborn Aristocrat 6
Medium (6'6") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 11 (+0)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic, Aquan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Fivin Teinithra, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears baggy white pantaloons and a green scarf. His moppish blonde hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Ideals: Joker. Flaws: Disease, PTSD. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Fivin Teinithra, Male Elf Wizard 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2100 sp.


Social Check DCs


Vassago Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blue hair is long and unkept. He has gleaming, smiling red eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Ploughman for hire.

Motivation: To be a Jeweler again; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Ugly, Mundane. Bonds: Military, Job. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Vassago Idea, Male Tiefling Druid 5
Medium (6'1") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Jasper (30 gp). Smoky quartz (30 gp). Rose (30 gp). Red spinel (140 gp).


Social Check DCs


Lone Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his shortspear ready. His lavender fur is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with writing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Artistic. Bonds: Job, Religious, Enemies. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Lone Mirror, Male Tabaxi Monk 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 140 gp. White pearl (140 gp). Smoky quartz (50 gp). Obsidian (10 gp). 4 Antitoxin.


Social Check DCs


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown coat over a white low-cut shirt, and a top hat upon his head. He has a small bristly mustache and wavy blonde hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Gerald will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Religious, Military. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Gerald Mori, Male Human Warrior 10
Medium (6'2") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 109 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6

Possessions: 2200 gp. A roughly beaten golden orb (130 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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