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Advanced [show]


Zaffrab Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Immigrant, Attractive, Military. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Zaffrab Maekkelferce, Male Gnome Rogue 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Himo Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a grey tunic with tan highlights, and long blue pants that bunch up around his shoes. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. His auburn hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. Himo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. During his travels, Himo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Himo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Himo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Family, Adventurer, Slave. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Himo Mellerelel, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 17 (+3)18 (+4)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Pikar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Glassblower uniform. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is long and blonde with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Pikar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Healer, but he got bored and became a Glassblower. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Retire the richest man in the west; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Pikar Jamjar, Male Halfling Aristocrat 16
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 124 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 8000 gp. Chalcedony (30 gp). Amber (40 gp). Onyx (30 gp). Jade (40 gp). Tiger eye turquoise (10 gp). Golden pearl (40 gp). Amber (40 gp). Red-brown spinel (40 gp). Carnelian (30 gp). Aquamarine (400 gp). Zircon (30 gp). Sard (30 gp). Blue sapphire (1600 gp). Eye agate (10 gp). Lapis lazuli (10 gp). Aquamarine (400 gp). Red spinel (40 gp). Rhodochrosite (10 gp). Hematite (10 gp). Red-brown spinel (40 gp). Alexandrite (400 gp).


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His hair is brown and curly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great joy in being the best Fletcher in town.

History: He was born in a small desert village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and further expansion of business

Bonds: Immigrant, Attractive, Job, Nature, In love. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Bhevek Warmwater, Male Halfling Wizard 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 10 (+0)17 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 90 gp.


Social Check DCs


Ghaliver Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tan feathered hat and tan clothes. His tied-back hair is chestnut. He has gleaming, smiling amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: Born to a pair of adventurers, Ghaliver grew up listening to his father's many stories. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Entrepeneur. Flaws: Sensitive, Hedonist. Bonds: Adventurer, Enemies. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Ghaliver Leagallow, Male Halfling Barbarian 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)17 (+3) 11 (+0)15 (+2)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnoll, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs

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