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Advanced [show]


Kyle Thornton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan shirt with thin grey vertical stripes and black pants. He sports a long silver beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich northern family. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Kyle Thornton, Male Human Wizard 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Ernest Barlow, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Interpreter. He has shaved his head bald. His violet eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Enemies, Family, Rich, Adventurer. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Ernest Barlow, Male Human Bard 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)17 (+3) 14 (+2)17 (+3)
Skills Deception +5, History +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. Moss agate (11 gp). Citrine (50 gp).


Social Check DCs


Theren Firahel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His blonde hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Theren has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and a deep hatred of dire rats

Flaws: Secretive, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Theren Firahel, Male Elf Commoner 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 7 (-2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp. Amber (100 gp). 3 Antitoxin.


Social Check DCs


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His blonde hair is cut short with large spiked bangs in the front. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Qualen Horcusporcus, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Damien Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a black suit, and is pretty ugly. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Damien took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Damien Leagallow, Male Halfling Adept 9
Small (2'10") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 26 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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