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Advanced [show]


Edge Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his brown fur in a flapper bob. His eyes are amber and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and find a way to reverse the transformation of his brother

Ideals: Opinionated, Philantrophist, Entrepeneur. Flaws: Ugly. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Edge Buttons, Male Tabaxi Rogue 5
Medium (5'2") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a tan suit. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Ploughman, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Ideals: Artistic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Erdan Berevan, Male Half-Elf Warrior 3
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 11 (+0)18 (+4)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He is physically well-built. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and to find somewhere to settle down

Ideals: Persistence. Flaws: Mundane, Hedonist, Racist, Fearful. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Veit Steelfist, Male Dwarf Warrior 11
Medium (4'5") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 77 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)17 (+3) 12 (+1)7 (-2)
Skills Arcana +7, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic, Terran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Fletcher. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Flaws: Ugly, Greedy. Bonds: Poor, Job, Adventurer, Mentor. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Sammal Rise, Male Tiefling Monk 14
Medium (6'10") Tiefling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 85 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Black pearl (900 gp). Deep blue spinel (900 gp). Golden pearl (140 gp). Peridot (40 gp). Golden yellow topaz (900 gp). Onyx (40 gp). Hematite (7 gp). Chrysoprase (40 gp). 1 Medium magic item.


Social Check DCs


Anselm Morley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple brown robe with black stripes complete with hood. His hair is short and blonde. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.

History: Anselm was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Attractive, Criminal record. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Morley, Male Human Warlock 6
Medium (5'3") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 10 (+0)17 (+3)
Skills Religion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. 1 Average lock. 1 Magnifying glass.


Social Check DCs

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