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Osco TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his red robe and has his nunchaku always slung over his shoulder. He sports a long auburn beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Osco took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Flaws: Disease. Bonds: Immigrant, Attractive, Religious, Nature. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Osco TellPenny, Male Halfling Sorcerer 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 37 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 2000 sp.


Social Check DCs


Dalgal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Soapmaker. He has a small bristly mustache and wavy auburn hair. He wears an eyepatch.

Personality: Dalgal is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dalgal took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has never given up on his poetry dream.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Nature. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Dalgal Dankil, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 240 gp.


Social Check DCs


Dynamic Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Rich, Military, Nature. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Dynamic Of Ivory, Male Tabaxi Aristocrat 13
Medium (5'8") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 13 (+1)13 (+1) 10 (+0)19 (+4)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5

Possessions: 1000 gp. Black pearl (800 gp). 1 Medium magic item.


Social Check DCs


Thervan Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He usually wears his pastel robe and has his greatsword always slung over his shoulder. His whole body is exceptionally muscular. He wears his brown hair up. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.

History: Born in the north his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Poor, Slave. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Thervan Staurheim, Male Half-Elf Druid 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)18 (+4) 14 (+2)9 (-1)
Skills Religion +7, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Auran, Terran, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 90 pp. 3 Antitoxin. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Adran Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His golden hair is greasy and uncared for. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Adran hails from a village terrorized by orcs. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Adran Teinithra, Male Elf Barbarian 2
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)13 (+1) 15 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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