Ulfgar Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Ulfgar was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Adventurer, Attractive, Job. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 48 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Celestial, Orc
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Violet garnet (600 gp). Hematite (10 gp). Chalcedony (20 gp). Violet garnet (600 gp). Deep green spinel (40 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traubon Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and is renowned for his bright white suits and hats. His right leg appears badly burned and disfigured. His Stetson hat is riddled with cuts and holes. His eyes are brown and catlike.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.
History: He was raised in a forest tribe. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He hasn't been sleeping well lately.
Motivation: Someone believes him a fraud; and to get a good night's sleep
Flaws: Ugly, Insomniac. Bonds: Enemies, Nature, Immigrant. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Everburning torch.
Gargax Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears many layers of old clothing at all times. His brass crest is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gargax was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Názkûga Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He is portly but not overly obese. He has a black handlebar mustache and slicked back black hair. His eyes are amber and beady.
Personality: He dislikes all the random violence that takes place in the west. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a slaver, Názkûga was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a junk dealer and was forced into it by his family
Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Alberich Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Alberich studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his brother to traveling adventurers; and expand his business
Ideals: Gifted. Bonds: Attractive, Rich, Job, Family. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 20 (+5) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
