Ahrim Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. His blue hair has been sun bleached extensively. His eyes, though not visible through his cowl, are silver.
Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of western immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and further expansion of business
Flaws: Shy. Bonds: Immigrant, Rich, Job. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Terran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Fire opal (800 gp). Zircon (40 gp).
Left-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His yellow fur is heavily combed to the right. His face is scarred and worn.
Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Antagonistic. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 18)
Armor Class 14
Hit Points 78 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 14000 gp. Iolite (30 gp). Aquamarine (1100 gp). Banded agate (13 gp). Black star sapphire (700 gp). Alexandrite (1100 gp). Freshwater pearl (13 gp). Jade (120 gp). Malachite (13 gp). Red-brown spinel (120 gp). Chrysoberyl (120 gp). 1 Medium magic item. 1 Medium magic item.
Alberich Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man very much looks the part of a Animal Trainer. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is short and brown. He has green eyes and a brown hat with a green feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he wants revenge against brigands
Flaws: Antagonistic, Insane. Bonds: Job, Rich, Enemies. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Purson Mute, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His hair is dark red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Logical. Flaws: Ugly, Lazy, Insane. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 20 (+5) |
Senses Passive Perception 14
Languages Common, Draconic, Auran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Fivin Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants, and carries maces. His brown hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: When he was but 7 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Ugly, Selfish, Impulsive. Bonds: Immigrant. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 66 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Fiery yellow corundum (400 gp). Blue star sapphire (400 gp). Eye agate (12 gp). Zircon (70 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Malachite (12 gp). Eye agate (12 gp). Freshwater pearl (12 gp). Blue diamond (3000 gp). Blue quartz (12 gp). Rose (70 gp). 1 Medium magic item.
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