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NPC Generator

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Advanced [show]


Eiravel Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His clothes are grease stained in places. His blonde hair is slicked back into a classic pompadour. He has gray eyes.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast island. Eiravel was born on a far western island where he grew up under the tutelage of his father, an expert Brewer. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane. Bonds: Poor, Immigrant, Job, Nature. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Eiravel Othronus, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Coral (150 gp).


Social Check DCs


Crampernap Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His eyes are green and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: Crampernap was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Philantrophist, Persistence. Bonds: Rich, Attractive, Adventurer. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Crampernap Maekkelferce, Male Gnome Cleric 14
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 84 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Arcana +8, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Celestial, Halfling
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 6000 gp. Deep green spinel (130 gp). Violet garnet (1300 gp). Moss agate (12 gp). Alexandrite (1300 gp). Sardonyx (60 gp). Eye agate (12 gp). Golden yellow topaz (1300 gp). Silver pearl (130 gp). Amethyst (130 gp). Alexandrite (1300 gp). Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. He is physically well-built. He has no hair. His blue eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the east. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Guard for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Robert Lancaster, Male Human Wizard 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Bulzo Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, brown, dusty cloak. He has a long brown beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Bulzo's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bulzo took refuge in the old dungeon and found the beat up sickle and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Military, Nature, Rich. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Bulzo Wiseacre, Male Halfling Wizard 12
Small (2'11") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 46 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 11 (+0)14 (+2)
Skills Religion +8, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Terran, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 4000 gp. Chrysoprase (20 gp). Blue quartz (7 gp). Sardonyx (20 gp). White pearl (80 gp).


Social Check DCs


Dagger Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Mayor. He has no fur. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Armorer, but he got bored and became a Mayor. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and expand his business

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Dagger Moon, Male Tabaxi Rogue 1
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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