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Advanced [show]


Koth Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars, and he perpetually has his sai ready. His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Sellsword, Koth learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Sellsword for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Justice. Flaws: PTSD. Bonds: Job. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Koth Bradford, Male Half-Orc Expert 3
Medium (5'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Abad Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. In his 10th year, his parents were killed by a illithids raid, leaving Abad alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Abad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Enemies, Mentor. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Abad Intellect, Male Tiefling Wizard 4
Medium (5'6") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 12 (+1)19 (+4)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 100 gp. Jet (120 gp). 1 Half-Plate.


Social Check DCs


Fonkin Murnig, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in grey turtlenecks beneath a brown coat with green slacks. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Rich. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Fonkin Murnig, Male Gnome Aristocrat 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Immeral Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries flails. He wears a feathered hat to cover his moderate length blonde hair. His fierce hazel eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his father was called into army service. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Adventurer. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Immeral Selevarun, Male Elf Rogue 7
Medium (5'0") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 10 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Fiery yellow corundum (800 gp). Moss agate (4 gp).


Social Check DCs


Fenriz Peace, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise gold.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: Fenriz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Cartwright and found it very stressful. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Job. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Fenriz Peace, Male Tiefling Commoner 4
Medium (6'10") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Rhodochrosite (9 gp).


Social Check DCs

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