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NPC Generator

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Advanced [show]


Umpen Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears a brown cloak and cross-gartered tan stockings, and his gloved hand is found clutching a crossbow. His auburn hair is heavily combed to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Sage, his father struggled to pay the bills. He has had some formal dancing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his brother; and find a way to reverse the transformation of his brother

Ideals: Gifted, Entrepeneur, Artistic. Bonds: Attractive, Poor. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Umpen Glittergem, Male Gnome Fighter 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 sp. Iolite (80 gp). White pearl (80 gp). Black pearl (500 gp).


Social Check DCs


Dalgal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears a tight fitting blue shirt and pants, and his gloved hand is found clutching a sword. His brown hair is greasy and uncared for. His eyes are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Herbalist, his father struggled to pay the bills. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Dalgal Balderk, Male Dwarf Druid 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Performance +3, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Celestial, Undercommon, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1300 sp. 8 Acid flasks.


Social Check DCs


Gunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blonde hair is thinning but still full. His eyes are violet and he is always smoking a pipe.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He wants revenge against illithids; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Bonds: Job, Nature, Criminal record, Enemies. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Gunter Staurheim, Male Human Paladin 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 15 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Brass mug with jade inlays (100 gp). Solid gold idol (500 gp).


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean blue cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His orange fur is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Art was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Slave, Attractive, Rich. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Art In the Wind, Male Tabaxi Barbarian 9
Medium (6'2") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 90 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp. Jade (150 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pandjed Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large brown jacket. He has styled his copper crest well, parting it to the left. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and doesn't want to be a spy and was forced into it by his family

Flaws: Insomniac, Racist. Bonds: Has a crush, Criminal record, Family. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Pandjed Ghaallixirn, Male Dragonborn Barbarian 10
Medium (6'6") Dragonborn, True Neutral (CR 10)
Armor Class 12
Hit Points 88 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)10 (+0) 11 (+0)17 (+3)
Skills Nature +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2300 gp. Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Black velvet mask with numerous citrines (40 gp). Silver comb with moonstones (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Solid gold idol (1000 gp).


Social Check DCs

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