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Advanced [show]


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His moppish golden hair is in a traditional bowl cut. His eyes are a pleasant amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Religious, Nature. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Morkral Orcfoe, Male Dwarf Paladin 8
Medium (4'4") Dwarf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 89 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Shump Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a brown deerstalker hat and brown clothes. His left leg appears badly burned and disfigured. He has wavy chestnut hair. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and he wants to get laid

Ideals: Disciplined. Bonds: Slave, Religious, Job, Has a crush. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Shump Langley, Male Half-Orc Barbarian 4
Medium (5'8") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Donaar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He has dyed his greying silver crest a little too much giving a sharp silver color. He has red eyes and a tan hat with a white feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Donaar lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Flaws: Selfish, Secretive. Bonds: Family, Attractive, Adventurer. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Donaar Qyxpahrgh, Male Dragonborn Wizard 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs


Abad Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue shirt with thin yellow vertical stripes and violet pants. He wears a colorful flower in his chestnut hair. His black eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Cynical, Forgetful, Insane. Bonds: Attractive. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Abad Tranquil, Male Tiefling Druid 13
Medium (6'6") Tiefling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 108 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)19 (+4) 12 (+1)16 (+3)
Skills Nature +8, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Druidic, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 4000 gp. Eye agate (14 gp). Moss agate (14 gp). Red-brown spinel (60 gp). Smoky quartz (30 gp). Fiery yellow corundum (1500 gp). Fiery yellow corundum (1500 gp). Onyx (30 gp). Brown diamond (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His skin is fair and his fingers are delicate and long. His hair is black and very short. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: Born in the west to a Roofer, Aldous learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Roofer and occasionally as a mercenary.

Motivation: He uses money and sex appeal to get what he needs; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Liadon, Male Half-Elf Cleric 4
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)18 (+4) 17 (+3)17 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 300 gp.


Social Check DCs

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