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Senteq Ningel, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. Through the years after Senteq was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Senteq's mother didn't care for him much, and the feeling was mutual. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Senteq never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Senteq Ningel, Male Gnome Aristocrat 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 21 (+5)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Mord Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. His black hair is heavily combed to the left. He has several tiny amber earrings on each ear.

Personality: Mord is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Locksmith business at a young age. He helped his father out around the business and became quite the natural. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Extrovert. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Mord Hadley, Male Half-Orc Warrior 9
Medium (6'9") Half-Orc, Lawful Evil (CR 9)
Armor Class 9
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Aquan, Infernal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 150 pp.


Social Check DCs


Trym Clayden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.

Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Logical. Flaws: Hedonist, Shy. Bonds: Rich, Slave. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Clayden, Male Human Ranger 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp. Brass mug with jade inlays (300 gp).


Social Check DCs


Jocelyn Haley, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. He keeps his blonde hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of illithids once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Jocelyn began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home.

Ideals: Entrepeneur. Bonds: Rich, Guardian, Enemies, Immigrant. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Haley, Male Human Bard 6
Medium (5'1") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 7000 sp. Freshwater pearl (13 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has a auburn handlebar mustache and slicked back auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He would rather hide behind his crafts than deal with other people.

History: The child of a Mercenary, who enjoyed hunting, Gomory was taken on many hunting expeditions. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: Wants his loneliness to end.

Ideals: Artistic, Gifted. Flaws: Sensitive, Shy. Bonds: Attractive, Nature. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Gomory Chatham, Male Human Fighter 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)18 (+4) 13 (+1)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Terran, Undercommon, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. Jade (140 gp). 3 Acid flasks.


Social Check DCs

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