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NPC Generator

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Advanced [show]


Bernard Hartford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt, he is not a threatening figure. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bernard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Military. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Hartford, Male Human Adept 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp.


Social Check DCs


Rolf Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His moppish chestnut hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Opinionated, Gifted. Bonds: Enemies, Job. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Rolf Wallace, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Iolite (50 gp). Carnelian (50 gp). Carnelian (50 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pandjed Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His brass crest has been sun bleached extensively. His gold unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He became a Map Maker soon after.

Motivation: Further expansion of business; and he is greedy

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Family, Nature, Job. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Pandjed Zzzxaaxthroth, Male Dragonborn Aristocrat 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4

Possessions: 20000 cp. Blue star sapphire (600 gp). White opal (600 gp). Freshwater pearl (6 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: An older man who prefers to wear grey pants and tee shirts, he is not a threatening figure. He has a very tight haircut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Umpen Dunben, Male Gnome Wizard 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp. Red-brown spinel (60 gp).


Social Check DCs


Senteq Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears tan cloth garments or leather armor. His hair is long and auburn with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His hazel eyes lackadaisically let the world flow into them.

Personality: Senteq hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a giants raid, leaving Senteq alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Enemies, Immigrant. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Senteq Musgraben, Male Gnome Expert 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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