Radomir Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. His chestnut hair, when down, is lengthy. His brown eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.
History: Radomir was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Recently he has begun working with bootleggers and crooks.
Motivation: A deep hatred of dire rats; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Insomniac. Bonds: Poor, Adventurer, Criminal record, Enemies. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Spyglass. 1 Healer’s kit.
Dagger Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His gray fur, when down, is lengthy. His amber eyes are slightly larger than normal.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Dagger was born on a far northern forest where he grew up under the tutelage of his father, an expert Merchant. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes him a fraud; and many orcs want him driven away
Flaws: Racist. Bonds: Attractive, Enemies, Poor, Immigrant. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. Deep blue spinel (800 gp). White pearl (150 gp).
Pijjirik Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin black vertical stripes and tan pants. He keeps his long green crest kept up in a rat tail. His thin eyebrows rest above his beady red eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pijjirik took refuge in the old dungeon and found the beat up spear and armor he uses now. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 9 (-1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Gomory Ogden, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His silver hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He struck the Stableman job and began his own company from there.
Motivation: To get a good night's sleep; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane, Insomniac. Bonds: Attractive, Job, Slave. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: Gold and topaz bottle stopper cork (1100 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp).
Pirithin Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He wears a lot of dark rich colors, with gold accents. His white hair is cut short. His eyes are a pleasant blue.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
