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NPC Generator

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Advanced [show]


Trag Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears bulky green painted plate armor, he is not a threatening figure. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Rich. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Trag Langley, Male Half-Orc Ranger 5
Medium (6'2") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 8 (-1)11 (+0) 16 (+3)8 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and wears a fancy red suit. His black hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is harsh and unforgiving.

History: Qualen hails from a village terrorized by illithids. Qualen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to pay off his debts

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies, Adventurer, Debt. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Qualen Ningel, Male Gnome Bard 6
Small (3'8") Gnome, Lawful Evil (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)19 (+4) 12 (+1)10 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Druidic, Elven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 600 gp.


Social Check DCs


Gubrash Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears his white hair up in a very large beehive style do. His green eyes peer out from beneath his Stetson brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Rich, Criminal record, Military. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Gubrash Marlee, Male Half-Orc Cleric 5
Medium (5'7") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp.


Social Check DCs


Ahvain Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown leather gloves, a brown jacket, and tight pants. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich eastern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Depressed. Bonds: Rich, Criminal record, Job. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Ahvain Iranapha, Male Elf Sorcerer 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Sethrekar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized jet on his right hand. He has no crest. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Sethrekar and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Sethrekar Zzzxaaxthroth, Male Dragonborn Barbarian 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Nature +5, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp. Banded agate (15 gp). Chrysoberyl (140 gp). Malachite (15 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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