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Advanced [show]


Pelt Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon his head, and he perpetually has his halberd ready. He has dyed his greying gray fur a little too much giving a sharp gray color. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. Pelt is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Pelt was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Pelt Buttons, Male Tabaxi Warrior 16
Medium (6'10") Tabaxi, True Neutral (CR 16)
Armor Class 13
Hit Points 133 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Performance +7, Survival +7
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4

Possessions: 8000 gp. Blue quartz (14 gp). Tiger eye turquoise (14 gp). Red-brown spinel (130 gp). Pink pearl (130 gp). Smoky quartz (60 gp). Red-brown spinel (130 gp).


Social Check DCs


Nimble Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'0" and is wearing a long, black cloak. His left leg appears badly burned and disfigured. He wears a colorful flower in his gray fur. His yellow eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.

History: Born in the west to a Miller, Nimble learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Disciplined, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Nimble Of Snakes, Male Tabaxi Paladin 9
Medium (5'0") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Giant, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. Bloodstone (30 gp). Fire opal (1400 gp).


Social Check DCs


Gunter Stanford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears violet trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. His golden hair is singed and shortened. His eyes are green and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Servant, who enjoyed hunting, Gunter was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Gunter Stanford, Male Human Aristocrat 7
Medium (5'6") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +2

Possessions: 70000 cp.


Social Check DCs


Cressel Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly sickles and morningstars. He wears his silver hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Cressel grew up listening to his mother's many stories. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Cressel Rapture, Male Tiefling Sorcerer 7
Medium (6'5") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 5000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).


Social Check DCs


Yurk Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. He wears his brown hair up. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born at the edge of vast island. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Pacifist. Bonds: Attractive, Nature. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Yurk Webley, Male Half-Orc Expert 7
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 900 gp. Large well-done wool tapestry (300 gp).


Social Check DCs

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