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NPC Generator

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Advanced [show]


Adrik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and he perpetually has his hand crossbow ready. His long silver hair is drawn into a two foot long braid. His amber eyes peer out from beneath his Stetson yellow hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Sailor, but he was a colossal failure. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and to be a sailor again

Ideals: Fighting. Bonds: Guardian, Criminal record, Military, Job. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Adrik Goblinbane, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Average lock.


Social Check DCs


Sark Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is blonde and curly. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He is a bit of a kleptomaniac; and many orcs want him driven away

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Criminal record, Enemies. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Sark Ramsey, Male Half-Orc Aristocrat 14
Medium (6'3") Half-Orc, Lawful Evil (CR 14)
Armor Class 13
Hit Points 81 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +8, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +4

Possessions: 6000 gp. Moonstone (40 gp). Aquamarine (1200 gp). Amethyst (140 gp). Red garnet (140 gp). Silver pearl (140 gp). 1 Medium magic item.


Social Check DCs


Dagger Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a green suit. His fur is short and red. His eyes are copper.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was raised by priests from a young age. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was granted arcane powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Passionate. Flaws: Racist. Bonds: Religious, Mentor. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Dagger Mist, Male Tabaxi Bard 8
Medium (6'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barkeep does. His red fur is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Seven grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He has passion for adventuring and risk.

Flaws: Insane, Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Seven Of Dragons, Male Tabaxi Fighter 3
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Torinn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, yellow cloak. His rusty crest is smooth and relatively long. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. Torinn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Ugly, Impulsive. Bonds: Job, Mentor, Adventurer, Family. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Torinn Orexijandilin, Male Dragonborn Expert 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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