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NPC Generator

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Advanced [show]


Bathin Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his silver hair in a pixie cut. His eyes are gold.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Gifted, Philantrophist. Flaws: Shy, Depressed. Bonds: Rich. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Bathin Remorse, Male Tiefling Druid 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 75 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Just what you see.


Social Check DCs


Umpen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his club always slung over his shoulder. His red hair is kept up in a ponytail inside a small hat. His blue eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born at the edge of vast plains. He has had some formal painting training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To protect his home; and an old rival family wants him found

Ideals: Artistic. Bonds: Family, Enemies, Nature, Guardian. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Umpen Wildwander, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)12 (+1) 16 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ozyman Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy silver hair. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Ozyman never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Poor, In love, Immigrant. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Ozyman Goodearth, Male Halfling Expert 15
Small (2'11") Halfling, True Neutral (CR 15)
Armor Class 13
Hit Points 86 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Insight +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Terran, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 1200 pp. Large well-done wool tapestry (200 gp). Cloth of gold vestments (100 gp). Black velvet mask with numerous citrines (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Gold dragon comb with red garnet eye (1300 gp). Solid gold idol (300 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Medium magic item.


Social Check DCs


Ashgarn Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy white pantaloons and a green scarf. His hair is brown and curly. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Criminal record, Slave. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Ashgarn Sharps, Male Half-Orc Aristocrat 7
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 13 (+1)7 (-2) 14 (+2)16 (+3)
Skills Investigation +1, Performance +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Gomory Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish golden hair is in a traditional bowl cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the south. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. In his 17th year, his parents were killed by a dire rats raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many dire rats want him driven away

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Slave, Enemies. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Gomory Woodhouse, Male Half-Elf Aristocrat 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp.


Social Check DCs

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