Foxilon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. His hair is blonde and very short. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Foxilon and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Mundane, Antagonistic. Bonds: Military, Poor. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 26 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ronk Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'3" and has the majority of his body covered in plate. His right leg appears badly burned and disfigured. His red hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away
Ideals: Justice. Bonds: Enemies, Rich. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 12)
Armor Class 10
Hit Points 43 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Goblin
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 15000 sp. Old masterpiece painting (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.
Beiro Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. He has auburn hair. His eyes are violet and beady.
Personality: Beiro speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a Masseuse, his mother struggled to pay the bills. Beiro was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beiro decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Poor, Criminal record. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 36 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Sylvan, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Brown-green garnet (80 gp). Malachite (6 gp). Carnelian (20 gp). Peridot (20 gp). Rock crystal (20 gp). Rose (20 gp). Brown-green garnet (80 gp). Freshwater pearl (6 gp). Blue sapphire (1600 gp). Rhodochrosite (6 gp).
Godfrey Van Es, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a well pressed and immaculate suit (or dress). His left hand appears badly burned and disfigured. He keeps his blonde hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves singing and to teach people singing more than just about anything. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Artistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Tarhun Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He sports yellow clothing, slightly heavier than average wear. His brass crest is still thick. He has red eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a very good compulsive liar and kleptomaniac.
History: Tarhun was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Shy. Bonds: Criminal record, Job, Religious. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Zircon (60 gp). Star ruby (1100 gp). Chrysoprase (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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