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Advanced [show]


Alston Turen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" eastern man, he wears light armors faded through time and improper care. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Alston hails from a village terrorized by dire rats. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Disciplined, Gifted. Bonds: Family, Enemies. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Alston Turen, Male Gnome Wizard 8
Small (3'4") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp.


Social Check DCs


Bathin Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His dark red hair is heavily combed to the right. His white eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Bathin was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bathin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Bathin Scorn, Male Tiefling Rogue 3
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)17 (+3) 12 (+1)17 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp. White pearl (110 gp).


Social Check DCs


Kyle Stansfield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears just a black suit. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. A gifted student he started as a Navigator, but he got bored and became a Merchant. He became a Merchant soon after.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Kyle Stansfield, Male Human Commoner 8
Medium (6'1") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 11 (+0)16 (+3)
Skills Athletics +5, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Giant, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6

Possessions: Eye agate (11 gp).


Social Check DCs


Rrath Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. With a patchy silver beard and wild silver hair. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: To unite with his sister; and to reunite with his absent father

Flaws: Cynical, Racist. Bonds: Attractive, Family, Poor. Occupation: Miller

Voice: Stutters

Attributes [hide]

Rrath Hadlee, Male Half-Orc Monk 1
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Skamos Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large black jacket. His red hair is braided into rings. He has a dull look in his red eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small desert village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Slave, Nature, Job. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Skamos Elusive, Male Tiefling Rogue 5
Medium (5'0") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)20 (+5) 10 (+0)11 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Elven, Goblin, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs

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