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NPC Generator

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Advanced [show]


Zaffrab Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of his god around his neck, and a scimitar on his belt. He has moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Zaffrab was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease, Forgetful. Bonds: Job. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Zaffrab Folkor, Male Gnome Monk 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white fur. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a hunchback. His fur is cut close to his head. He has blue eyes and a red hat with a blue feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Lone In the Wind, Male Tabaxi Commoner 6
Medium (6'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)14 (+2) 14 (+2)19 (+4)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Halander Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long auburn hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: A powerful brothel owner made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.

Motivation: To pay off his debts; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Bonds: Mentor, Debt. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Halander Fatrabbit, Male Halfling Barbarian 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 pp. Banded agate (13 gp). Chrysoprase (40 gp). Red spinel (150 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. He has done his best to style his auburn hair to look like a famous performer. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Money/treasure.

Flaws: Addict, Racist. Bonds: Rich, Family, Nature. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Arnold Morris, Male Half-Elf Commoner 9
Medium (4'10") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)18 (+4) 15 (+2)10 (+0)
Skills Arcana +7, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic, Halfling, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Grom Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many tan ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy white hair. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: He was born in a small forest village. He helped his father out around the business and became quite the natural. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: To be a Roofer again; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Nature, Job. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Grom Asheton, Male Half-Orc Fighter 5
Medium (5'10") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. 1 Masterwork Common Melee.


Social Check DCs

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