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NPC Generator

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Advanced [show]


Jabbie Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut short. He has brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was born in a small mountains village. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Miner.

Motivation: To find somewhere to settle down; and to be a crown-heir again

Ideals: Artistic. Flaws: Insomniac, Mundane. Bonds: Job, Nature. Occupation: Miner

Voice: German accent

Attributes [hide]

Jabbie Wildwander, Male Gnome Expert 9
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 15
Hit Points 44 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Drogo Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown coat over a red low-cut shirt, and a top hat upon his head. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Layabout, Drogo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and expand his business

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Drogo Rothenel, Male Half-Elf Rogue 4
Medium (5'8") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 18 (+4)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gale Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. He has no fur. He has yellow eyes and a blue hat with a green feather.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Opinionated, Persistence, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Gale Of World, Male Tabaxi Fighter 14
Medium (5'0") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 67 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +8

Possessions: 3000 gp. Deep blue spinel (200 gp). Violet garnet (200 gp). Obsidian (9 gp).


Social Check DCs


Wymar Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears white trousers with yellow and black striped suspenders. He wears various colorful collared shirts. His black hair is cut jaggedly and amateurishly. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Fearful, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Gentry, Male Half-Elf Sorcerer 15
Medium (4'11") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 58 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)10 (+0) 17 (+3)9 (-1)
Skills Deception +4, Insight +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 900 pp. Moonstone (40 gp). Lapis lazuli (16 gp). Star ruby (1400 gp). Lapis lazuli (16 gp). Bloodstone (40 gp). Blue quartz (16 gp). Rich purple corundum (1400 gp). Moonstone (40 gp).


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a grey small hat and grey clothes. His fur is greying and his face has many wrinkles. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Shipwright business at a young age. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Shipwright.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Job, Nature. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Cloak In the Wind, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5

Possessions: 800 sp.


Social Check DCs

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