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NPC Generator

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Advanced [show]


Dalgal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He keeps his blonde hair in a flapper bob. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.

History: Dalgal lived on a farm with his mother, near the main road leading to a nearby town. In his 18th year, his parents were killed by a brigands raid, leaving Dalgal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dalgal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Dalgal Trollbleeder, Male Dwarf Warrior 9
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 79 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)15 (+2) 18 (+4)12 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Banker does. He is portly but not overly obese. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Shy. Bonds: Job, Has a crush, Military, Debt. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Bucklal Greenbottle, Male Halfling Druid 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 310 gp. 1 Darkwood Shield.


Social Check DCs


Efferil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a violet and brown robe with the hood down. His golden hair is drawn into a tight pony tail with a card scrunchie. His fierce amber eyes like to dwell on things.

Personality: Eccentric and domineering, Efferil will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Courier, but he got bored and became a Actor. He became a Actor soon after.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Ideals: Extrovert. Flaws: Secretive, Mundane. Bonds: Job, Criminal record. Occupation: Actor

Voice: American accent

Attributes [hide]

Efferil Meliamne, Male Elf Ranger 13
Medium (4'11") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 95 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +7, Athletics +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 800 pp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in black turtlenecks beneath a blue coat with grey slacks. His white hair is still thick. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zaffrab is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Shepherd, Zaffrab learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zaffrab took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has achieved small success as a Shepherd.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Passionate, Justice, Impeccable. Bonds: Job, Nature. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Zaffrab Loofollue, Male Gnome Bard 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. Golden yellow topaz (700 gp). Smoky quartz (20 gp).


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a white shirt with thin violet vertical stripes and brown pants. He carries a battered nunchaku and tarnished scimitar as well. He keeps his long chestnut hair kept up in a rat tail. His fierce blue eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Philantrophist. Flaws: Emotional. Bonds: Rich, Family. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Alston Folkor, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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