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NPC Generator

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Advanced [show]


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears blue painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His lavender fur is lengthy. His yellow eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. As long as the job gets done he does not care how it got done.

History: Spring hails from a village terrorized by brigands. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Professionalism. Bonds: Slave, Enemies. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Spring In the Wind, Male Tabaxi Bard 5
Medium (5'9") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp.


Social Check DCs


Eiravel Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a black suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is silver. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is content; and to reunite with his absent mother

Ideals: Joker. Flaws: Mundane. Bonds: Rich, Family. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Eiravel Gyula, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Enialis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes and a black hat with a tan feather.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Enialis took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Antagonistic, Lazy. Bonds: Attractive, Immigrant, Nature. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Enialis Iranapha, Male Elf Cleric 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Donaar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel costume with the symbols of strength on his torso. His green crest is matted, messy, and big. His eyes are a pleasant red.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Philantrophist, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Donaar Pyraxtallinost, Male Dragonborn Warlock 13
Medium (6'5") Dragonborn, Lawful Good (CR 13)
Armor Class 11
Hit Points 77 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 100 pp. Old masterpiece painting (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). A delicate silver chain set with a tourmaline (10 gp). Sapphire pendant on gold chain (800 gp). 1 Medium magic item.


Social Check DCs


Bertram Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is smooth and relatively long. His hazel unseeing eyes seem to look past you.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of brigands.

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Enemies, Military. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Quickstep, Male Halfling Warlock 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)19 (+4) 15 (+2)10 (+0)
Skills Medicine +5, Nature +7
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon, Gnome, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222000000

Possessions: 700 gp.


Social Check DCs

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