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NPC Generator

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Advanced [show]


Zepar Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely blue suit with tan socks and a vest with buckled shoes. He keeps his black hair in a flapper bob. His eyes are likewise gold. His teeth are white and perfect.

Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: Zepar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Bonds: Attractive, Family, Rich. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Zepar Wit, Male Tiefling Rogue 7
Medium (5'2") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)9 (-1) 14 (+2)15 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5

Possessions: 80000 cp. Sard (70 gp). Tourmaline (40 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Norkruuth Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears brown cloth garments or leather armor. His crest is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Ploughman, Norkruuth learned a great deal about his mother's area of expertise. His childhood dream was to be a Glassblower, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Norkruuth Nemmonis, Male Dragonborn Adept 11
Medium (6'1") Dragonborn, Chaotic Good (CR 11)
Armor Class 11
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1300 gp. Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold and topaz bottle stopper cork (1500 gp). Gold music box (3000 gp). 1 Minor magic item.


Social Check DCs


Ombul Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His blonde hair is long and unkept. His brown eyes peer out from beneath his Stetson black hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Ombul was born in the north. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Poor, Family. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Ombul Elderberry, Male Halfling Aristocrat 8
Small (2'11") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 67 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Rose (50 gp). Black pearl (1000 gp).


Social Check DCs


Raam Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his brown hair down. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raam was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Money/treasure; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Family. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Raam Wrath, Male Tiefling Warrior 14
Medium (5'0") Tiefling, Neutral Evil (CR 14)
Armor Class 10
Hit Points 101 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3

Possessions: 6000 gp. Amethyst (50 gp). Smoky quartz (80 gp). Aquamarine (1500 gp). Obsidian (15 gp). Carnelian (80 gp). Blue star sapphire (1300 gp). Zircon (80 gp). Banded agate (15 gp). Hematite (15 gp). Malachite (15 gp). 1 Medium magic item.


Social Check DCs


Eberdeb Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has styled his golden hair well, parting it to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the east. Eberdeb was born on a far eastern island where he grew up under the tutelage of his father, an expert Knight. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Opinionated. Flaws: Addict, Insane. Bonds: Immigrant, Criminal record. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Eberdeb Glittergem, Male Gnome Fighter 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. 1 Small steel mirror.


Social Check DCs

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