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NPC Generator

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Advanced [show]


Aura Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His beige fur is still thick. He has gleaming, smiling blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Slave, Mentor. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Aura Shoe, Male Tabaxi Expert 12
Medium (6'8") Tabaxi, Neutral Good (CR 12)
Armor Class 13
Hit Points 57 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)16 (+3) 14 (+2)18 (+4)
Skills Athletics +8, History +7
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Undercommon
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +7

Possessions: 1000 gp. Chrysoprase (50 gp). Freshwater pearl (9 gp). Chalcedony (50 gp). Jade (110 gp). Freshwater pearl (9 gp). 1 Minor magic item.


Social Check DCs


Gerald Nash, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Flaws: Insane, Fearful. Bonds: Adventurer, Attractive, Mentor. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Nash, Male Human Ranger 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 15 (+2)18 (+4)
Skills Performance +6, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 900 sp.


Social Check DCs


Krûk Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long blonde hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Barber job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Disease. Bonds: Rich, Attractive, Job, Slave. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Krûk Quinton, Male Half-Orc Commoner 6
Medium (6'6") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. His top hat is riddled with cuts and holes. He has several tiny sapphire earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Oren Soames, Male Half-Orc Druid 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krûk Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and violet eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Cynical, Antagonistic. Bonds: Rich, Attractive. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Krûk Addington, Male Half-Orc Fighter 6
Medium (5'6") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Black star sapphire (400 gp).


Social Check DCs

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