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NPC Generator

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Advanced [show]


Gimble Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple violet robe with black stripes complete with hood. He keeps his black hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Cursed with unlife at a very young age, Gimble has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Gimble Albaratie, Male Gnome Aristocrat 12
Small (3'3") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 76 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Medicine +6, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 3000 gp. Alexandrite (200 gp). Peridot (60 gp). Peridot (60 gp). Chalcedony (60 gp). Bloodstone (60 gp). Peridot (60 gp). Rock crystal (60 gp). Hematite (11 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Dain Holderhek, Male Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 370 gp.


Social Check DCs


Delg Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. With bright red hair and a scraggly beard. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the east. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Delg took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He has never given up on his writing dream.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Pacifist, Artistic. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Delg Dankil, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 77 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 13 (+1)7 (-2)
Skills Nature +7, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Ignan, Celestial, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 100 pp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs


Delebean Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet cloak and cross-gartered green stockings. His black hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down.

Ideals: Persistence. Flaws: Insane, Antagonistic, Mundane. Bonds: Attractive. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Delebean Fabblestabble, Male Gnome Expert 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 107 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1000 gp. White pearl (60 gp). Fire opal (1500 gp). Red spinel (60 gp). Aquamarine (300 gp). White opal (1500 gp). Aquamarine (300 gp). White opal (1500 gp). Blue quartz (6 gp). Chrysoberyl (60 gp). Obsidian (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Compton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears a blue collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He keeps his long silver hair kept up in a rat tail. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Immigrant, Nature. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Anselm Compton, Male Human Fighter 11
Medium (6'1") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6

Possessions: Pink pearl (160 gp). Star ruby (900 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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