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NPC Generator

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Advanced [show]


Bertram Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is muscular with a powerful set of arms. He sports a flattop hair cut. His gray eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Religious, Enemies. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Bertram Warmwater, Male Halfling Aristocrat 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills Athletics +6, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He has done his best to style his white crest to look like a famous performer. He has a dull look in his gold eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 3 years old his parents immigrated from the west. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Sabotage a competitor.

Ideals: Passionate, Optimist. Bonds: In love, Immigrant, Job. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Greethen Clethtinthiallor, Male Dragonborn Barbarian 12
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 11
Hit Points 113 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Chrysoprase (70 gp). Brown-green garnet (160 gp). Iolite (70 gp). Blue sapphire (1600 gp). Rose (70 gp). Lapis lazuli (11 gp).


Social Check DCs


Dadalan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white crest, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: Dadalan lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Dadalan Lhamboldennish, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krûk Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His hair is golden and curly. This brown eyed westerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Krûk Gentry, Male Half-Orc Expert 15
Medium (5'10") Half-Orc, Neutral Good (CR 15)
Armor Class 10
Hit Points 71 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills History +7, Insight +4
Senses Passive Perception 9
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: Violet garnet (600 gp). Golden pearl (40 gp). Brown-green garnet (40 gp). Rose (80 gp). Bloodstone (80 gp). Moss agate (9 gp). Pink pearl (40 gp). Chrysoprase (80 gp). Smoky quartz (80 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Black pearl (600 gp). Violet garnet (600 gp). Black opal (700 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Holton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants, and carries daggers. His blonde hair is matted, messy, and big. His blue eyes peer out from beneath his top white hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Gilbert Holton, Male Human Commoner 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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