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Advanced [show]


Gomory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a tan poncho over his likewise colored trousers and shirt. His black hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Gomory Tewksbury, Male Human Adept 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)18 (+4) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 24000 cp.


Social Check DCs


Alvyn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a large grey jacket. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Dilettante business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alvyn took refuge in the large cave and found the beat up flail and armor he uses now. He has set out to sabotage the competition.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a strong sense of loyalty to gnomish people

Flaws: Ugly, Racist. Bonds: Slave, Job, Nature, Debt. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Alvyn Fiddlefen, Male Gnome Warrior 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear tan clothing when he does not wear armor. His fur, while still mostly beige, has prominent grey streaks. His yellow eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Marshal, who enjoyed hunting, Three was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Athletic, Entrepeneur, Justice. Flaws: Insane. Bonds: Nature, Family. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Three Grass, Male Tabaxi Rogue 3
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Wiggan Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, and carries hand crossbows. His red hair is lengthy. His hazel eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Wiggan Shadowquick, Male Halfling Warrior 8
Small (3'1") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 48 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. Smoky quartz (20 gp). Onyx (20 gp). Aquamarine (500 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a white scarf. He has a slight overbite and is overall scrawny. He has moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Many goblins want him driven away; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Impulsive. Bonds: Slave, Family, Enemies. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Krimmon Appleblossom, Male Halfling Barbarian 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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