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Advanced [show]


Cloak Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carpenter does. He is physically well-built. His long red fur is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 4 years old his parents immigrated from the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Cloak Fang, Male Tabaxi Ranger 7
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Atterton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with writing.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Joker, Artistic, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Atterton, Male Human Bard 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 16 (+3)9 (-1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Geoffrey Colby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. His golden hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his amber eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Geoffrey's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Colby, Male Human Bard 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)19 (+4) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 500 gp. Sapphire pendant on gold chain (700 gp). 1 Minor magic item.


Social Check DCs


Gennal Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.

History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Carter job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Family, Job. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Gennal Berevan, Male Half-Elf Druid 8
Medium (5'8") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 18 (+4)11 (+0)
Skills Insight +7, Investigation +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 800 gp.


Social Check DCs


Bhevek TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" western man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears a feathered hat to cover his moderate length red hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: To pay off his debts; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Immigrant, Slave. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Bhevek TellPenny, Male Halfling Commoner 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 7 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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