Bertram Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has shaved his head bald. He has a tattooed face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.
Motivation: He has comitted a past crime that haunts him to this day; and he is content
Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Criminal record, Immigrant. Occupation: Bellfounder
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.
Five Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His brown fur has been sun bleached extensively. This blue eyed southerner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a necromancer, Five was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp. 1 Half-Plate.
Akmen Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His chestnut hair has been sun bleached extensively. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and he would like to get married and retire
Flaws: Ugly, Antagonistic. Bonds: Military, Criminal record, Has a crush. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 67 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Blue quartz (13 gp). Sardonyx (30 gp). Violet garnet (1500 gp). Azurite (13 gp). Aquamarine (1500 gp). Chalcedony (30 gp). Smoky quartz (30 gp). Rhodochrosite (13 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Black pearl (1500 gp). Iolite (30 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heskan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and dresses well, typically a more casual-formal manner. His right leg appears badly burned and disfigured. His scarlet crest is braided into rings. He has gold eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heskan was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Bonds: Attractive, Family. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 100 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 8000 gp. Black opal (700 gp). Red garnet (70 gp). Deep blue spinel (700 gp). Pink diamond (4000 gp). Red spinel (70 gp). Bloodstone (60 gp). Peridot (60 gp). Citrine (60 gp).
Laucian Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair up. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.
Motivation: His religion dominates his actions; and he has decided he is irredeemable
Ideals: Optimist. Bonds: Slave, Criminal record, Religious, Mentor. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!