Broce Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. His white hair is lengthy. He has blue eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Broce lived on a farm with his mother, near the main road leading to a nearby town. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur. Bonds: Family, Enemies, Slave, Religious. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. Deep blue spinel (900 gp). Malachite (13 gp). 1 Chain shirt.
Mordai Honor, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy and is close to two feet long. His eyes are a pleasant gold.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero
Ideals: Justice, Philantrophist. Bonds: Poor, Immigrant, In love. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 13 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 190 pp. Emerald (1300 gp). Banded agate (14 gp). Carnelian (80 gp). Golden pearl (110 gp). Carnelian (80 gp). Iolite (80 gp). Chalcedony (80 gp). Star rose quartz (80 gp).
Orsik Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His hair, while still mostly golden, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Artistic, Justice. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Ignan, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Jade (100 gp).
Dalgal Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, he is an attractive figure. He very much looks the part of a Fisher. He wears his hair in dreadlocks. His eyes are amber and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: Dalgal hails from a village terrorized by dire rats. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dalgal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism, Persistence. Bonds: Job, Attractive, Enemies. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp. Moss agate (16 gp). Pink pearl (70 gp). 1 Masterwork Common Melee.
Naeris Berevan, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a simple black robe with green stripes complete with hood, he is not a threatening figure. He has a long chestnut beard with little hanging trinkets. His violet unseeing eyes seem to look past you.
Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Cook and occasionally as a mercenary.
Motivation: To be a Crown-heir again; and he wants to meet his childhood hero
Flaws: Disease, Fearful. Bonds: Job, Rich, Adventurer. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 9000 cp.
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Their contribution stands as a beacon of hope for all adventurers!