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Advanced [show]


Beast Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His orange fur is kept up in a ponytail inside a Stetson hat. His amber eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. Beast was born on a far southern desert where he grew up under the tutelage of his mother, an expert Bellfounder. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Beast Of Claws, Male Tabaxi Commoner 6
Medium (5'1") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Vanuath Meliamne, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a brown poncho over his likewise colored trousers and shirt. He has no hair. His eyes are likewise brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Bather. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Flaws: Ugly, Disease, Addict. Bonds: Rich, Job. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Vanuath Meliamne, Male Elf Warrior 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Eberk Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He has a black handlebar mustache and slicked back black hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: Born in the east to a Seamstress, Eberk learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and retire the richest man in the east

Ideals: Disciplined, Persistence, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Eberk Rumnaheim, Male Dwarf Druid 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)9 (-1) 17 (+3)11 (+0)
Skills Athletics +2, Religion +1
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 330 gp.


Social Check DCs


Randal O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'10" western man, he is well dressed, constantly wearing a white suit, red shirt, and pastel tie. His silver hair is thinning but still full. He has amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: In love, Religious. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Randal O'Leary, Male Half-Elf Monk 7
Medium (4'10") Half-Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Rangrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large tan jacket. His hair is always cut to a buzz. He has several tiny topaz earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To pay off his debts; and money/treasure

Ideals: Optimist. Bonds: Rich, Religious, Adventurer, Enemies, Debt. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Rangrim Goblinbane, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp.


Social Check DCs

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