Frederick Marlowe, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fancy green suit. He wears a top hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, his parents were killed by a goblins raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Greedy. Bonds: Attractive, Poor, Enemies. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 58 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 20 pp. Azurite (12 gp). Rose (70 gp). Blue quartz (12 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His hair is short and auburn. His gray eyes peer out from beneath his broad green hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them
History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job; and to be a barber again
Ideals: Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp.
Stannor Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. His long auburn hair is drawn into a two foot long braid. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Stannor has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Mundane, Disease. Bonds: Slave. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp).
Ogthrak Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He has a black handlebar mustache and slicked back black hair. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: The child of a Carter, who enjoyed hunting, Ogthrak was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Nature, Rich. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 14)
Armor Class 12
Hit Points 88 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
Possessions: 3000 gp. Deep blue spinel (700 gp). White pearl (80 gp). Golden yellow topaz (700 gp). Jasper (20 gp). Black opal (1200 gp). 1 Medium magic item.
Shivering Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a brown coat over a tan low-cut shirt, and a small hat upon his head. His left leg appears badly burned and disfigured. His orange fur is lengthy and is close to two feet long. His half smiles and green eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Shivering was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was always very intelligent and has formed a secret society of philosophers.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Ideals: Disciplined. Flaws: Secretive, Racist. Bonds: Attractive. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
