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Advanced [show]


Miles Royal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports brown clothing, slightly heavier than average wear. His brown hair is thinning but still full. He has several tiny jet earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal singing training, and achieved minor success. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Artistic. Flaws: Antagonistic, Lazy. Bonds: Rich, Mentor. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Miles Royal, Male Human Fighter 10
Medium (5'10") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)9 (-1) 18 (+4)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1700 gp. Star ruby (1500 gp).


Social Check DCs


Astar Idea, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Barber uniform. His hair, while still mostly brown, has prominent grey streaks. His red eyes peer out from beneath his top red hat.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 3 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He has passion for adventuring and risk; and wants his loneliness to end

Bonds: Job, Has a crush, Immigrant, Adventurer. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Astar Idea, Male Tiefling Sorcerer 6
Medium (5'1") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 6000 sp.


Social Check DCs


Pikar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: Born in the east to a Sculptor, Pikar learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and to reunite with his old friends

Ideals: Athletic, Artistic. Bonds: Job, Adventurer, Rich. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Pikar Copperkettle, Male Halfling Barbarian 3
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He has wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Norman hails from a village terrorized by orcs. A freak accident while working with his Tanner mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Selfish, Disease. Bonds: Enemies, Has a crush. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Norman Aloro, Male Half-Elf Cleric 14
Medium (5'3") Half-Elf, Neutral Good (CR 14)
Armor Class 12
Hit Points 131 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (700 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Medium magic item.


Social Check DCs


Lewis Camden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a green collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has no hair. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.

History: The child of a Server, who enjoyed hunting, Lewis was taken on many hunting expeditions. Cursed with unlife at a very young age, Lewis has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Religious, Nature. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Lewis Camden, Male Human Ranger 11
Medium (5'4") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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