Immeral Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a simple brown robe with tan stripes complete with hood. He wears his brown hair up. This hazel eyed southerner is not easily forgotten.
Personality: Immeral wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Immeral was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He then took over the family business and is one of the better Shepherd for hire.
Motivation: Regain custody of his son; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Bonds: Family, Adventurer, Job. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp.
Bucklal Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a worn and beaten armor. His auburn hair is thinning but still full. His eyes are likewise amber. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. He married young, but lost his spouse to orcs. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against orcs.
Flaws: Mundane, Depressed. Bonds: Attractive, Military, Enemies. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 82 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1700 gp. Gold and topaz bottle stopper cork (500 gp). Embroidered and bejeweled glove (4000 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item.
Eiravel Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a large white jacket. He sports a long golden beard, and similarly colored long hair. He has gleaming, smiling green eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Eiravel grew up listening to his father's many stories. He found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Ugly, Fearful, Addict. Bonds: Adventurer, Job. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 79 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 5000 gp. Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (60 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Sapphire pendant on gold chain (500 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (500 gp). Silver chalice with lapis lazuli gems (60 gp). A roughly beaten golden orb (60 gp). A necklace of small pink pearls (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Old masterpiece painting (2400 gp). 1 Minor magic item. 1 Minor magic item.
Bundrigo Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the west. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and halfling compassion
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Immigrant, Rich. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 gp. Jade (70 gp).
Nicor Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. His purple hair is matted, messy, and big. His silver eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nicor took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Nature, Rich, Adventurer. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1100 gp. Smoky quartz (30 gp). Chrysoprase (30 gp). Silver pearl (60 gp). Hematite (5 gp). Onyx (30 gp).
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