Arjhan Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He is well dressed, constantly wearing a black suit, tan shirt, and green tie. His white crest is drawn into a tight pony tail with a rose scrunchie. His red eyes lackadaisically let the world flow into them.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To get a good night's sleep.
Flaws: Racist, Secretive, Disease, Insomniac. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Auran, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Freshwater pearl (5 gp). Rhodochrosite (5 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ildrex Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, wearing black shirts, loose pants, and blazers most of the time. He has moderate length green crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: He is greedy; and he loathes his own lifestyle
Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 80 gp.
Marbas Hate, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long brown hair kept up in a rat tail. His eyes are silver and catlike.
Personality: Aggressive, abrasive, and angry, Marbas embodies much of what other species detest in the Tieflings. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Marbas took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature, Immigrant. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 11000 sp. White pearl (50 gp). Black pearl (1600 gp). Black star sapphire (1100 gp).
Ar-Karo Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His hair is long and red with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His hazel eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Ar-Karo grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and expand his business
Flaws: Shy, Insane. Bonds: Adventurer, Job. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Thamior Iathrana, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is an epitome of beauty. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Thamior was born with his father's beautiful face. His divine abilities were realized during a raid on his village. He became a Dilettante soon after.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Job, Religious. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!
